Postingan

Menampilkan postingan dari Maret, 2024

Bringing HDR photo support to Instagram and Threads

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Meta’s family of apps serves trillions of image download requests every day. And if you’re into high-quality images, you’ve probably noticed that Instagram and Threads have added support for high dynamic range (HDR) photos. Now people on Threads and Instagram can upload and share images that are more true-to-life, with the full color and range [...] Read More... The post Bringing HDR photo support to Instagram and Threads appeared first on Engineering at Meta. http://dlvr.it/T4fLq4

Threads has entered the fediverse

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Threads has entered the fediverse! As part of our beta experience, now available in a few countries, Threads users aged 18+ with public profiles can now choose to share their Threads posts to other ActivityPub-compliant servers. People on those servers can now follow federated Threads profiles and see, like, reply to, and repost posts from [...] Read More... The post Threads has entered the fediverse appeared first on Engineering at Meta. http://dlvr.it/T4QNyG

Optimizing RTC bandwidth estimation with machine learning

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Bandwidth estimation (BWE) and congestion control play an important role in delivering high-quality real-time communication (RTC) across Meta’s family of apps. We’ve adopted a machine learning (ML)-based approach that allows us to solve networking problems holistically across cross-layers such as BWE, network resiliency, and transport. We’re sharing our experiment results from this approach, some of [...] Read More... The post Optimizing RTC bandwidth estimation with machine learning appeared first on Engineering at Meta. http://dlvr.it/T4Mvz3

Better video for mobile RTC with AV1 and HD

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At Meta, we support real-time communication (RTC) for billions of people through our apps, including Messenger, Instagram, and WhatsApp. We’ve seen significant benefits by adopting the AV1 codec for RTC. Here’s how we are improving the RTC video quality for our apps with tools like the AV1 codec, the challenges we face, and how we [...] Read More... The post Better video for mobile RTC with AV1 and HD appeared first on Engineering at Meta. http://dlvr.it/T4MvlT

Logarithm: A logging engine for AI training workflows and services

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Systems and application logs play a key role in operations, observability, and debugging workflows at Meta. Logarithm is a hosted, serverless, multitenant service, used only internally at Meta, that consumes and indexes these logs and provides an interactive query interface to retrieve and view logs. In this post, we present the design behind Logarithm, and [...] Read More... The post Logarithm: A logging engine for AI training workflows and services appeared first on Engineering at Meta. http://dlvr.it/T4Fp7Z

Building Meta’s GenAI Infrastructure

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Marking a major investment in Meta’s AI future, we are announcing two 24k GPU clusters. We are sharing details on the hardware, network, storage, design, performance, and software that help us extract high throughput and reliability for various AI workloads. We use this cluster design for Llama 3 training. We are strongly committed to open [...] Read More... The post Building Meta’s GenAI Infrastructure appeared first on Engineering at Meta. http://dlvr.it/T3z2gC

Making messaging interoperability with third parties safe for users in Europe

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To comply with a new EU law, the Digital Markets Act (DMA), which comes into force on March 7th, we’ve made major changes to WhatsApp and Messenger to enable interoperability with third-party messaging services.  We’re sharing how we enabled third-party interoperability (interop) while maintaining end-to-end encryption (E2EE) and other privacy guarantees in our services as [...] Read More... The post Making messaging interoperability with third parties safe for users in Europe appeared first on Engineering at Meta. http://dlvr.it/T3h4SQ